Comments

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Congratulations for your art! Im trying replicate it for study proposes but I cant it.
The entire prompt is the same, the seed and the Sampling are the same, the original resolution is 512x768 and the Lora is the same (from Civitai).
Excuse me, but what Based Mix version have you used?

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WanderingDiffusion said:

Oops, just noticed the repost is prohibited commentary, I'll add the artist tags and leave it up to the mods to decide if they want to keep it up or not! sorry q.q

You're more than fine. If the creator wants the image down, they can send a takedown request to the admin.

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nixel said:

She's so cute!!! Have you thought about making an antler lora?

As in lora making antlers specifically? There are soma like that but I never felt the need to use them. Most models understand what having antlers on one's head looks like, more or less at least.

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Nur said:

I guess you are right, but this has a more nostalgic feeling, which I like a lot.

The juice is worth the squeeze. It's easy to get discouraged by sameness/poor results when starting, but once you find just the right prompt and follow it, it becomes well worth it.

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Katacles said:

It's definitely a lot easier to get not great looking images in this style, typical "Anime" styles are a lot more forgiving.

I guess you are right, but this has a more nostalgic feeling, which I like a lot.

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hate said:

really like your works, which settings do u use in ultimate sd upscaler?

My workflow as of now is upscaling an image 2x with anime sharp separately first in Extras tab because the image are processed through img2img multiple times with varying denoise. With a tile size of around 896x896, the first upscaled image uses 0.5, 0.45, 0.4 denoise usually. Afterwards I take all those three images and pick out the details that are fine in each denoise and mask them in photoshop. After some fixes the finished product is upscaled once again 2x and put through img2img. With each 2x upscale, the ultimate sd upscaler will have a hard time processing each tiles since the image is too big for each tile to have context. Because of that I decrease my denoise levels to a certain degree where weird details won't pop up. In general, less than 1024x1024 size images can get away with 0.5,0.45, and 0.4 denoise, 2048x2048 can get away with 0.48, 0.45, 0.4, Larger than 4096x4096 sometimes can get away with 0.4, I tend to use 0.38, 0.34, and 0.3 denoise on the final upscale.

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Kairos said:

Hello, I am using the loopback wave script to make those.
Parameters vary widely depending on the prompts and the amount of change needed throughout the animation.
For more info about it, hit me up on discord at : kairos4463

hi there!
ive send you an friend request, im irish man aka muppet

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shota_furryai said:

hi, i just wondering how do you do this?
i would like to learn to make those myself

Hello, I am using the loopback wave script to make those.
Parameters vary widely depending on the prompts and the amount of change needed throughout the animation.
For more info about it, hit me up on discord at : kairos4463

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Anju_the_Elegant_Kitsune said:

Hey @Mango, question; With the arm on the right, is the sleeve supposed to be covering the whole arm (including the hand) or did the hand end up missing entirely? To me it looks like the hand should be there but is missing... I'm really not sure though.

I think the hand did end up missing, I though the sleeve was covering the hand, you can delete the image if you want too

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Hey @Mango, question; With the arm on the right, is the sleeve supposed to be covering the whole arm (including the hand) or did the hand end up missing entirely? To me it looks like the hand should be there but is missing... I'm really not sure though.

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4tsuno said:

This combination of cargo and maid outfit is so unique

This friend gets it. Don't forget the victorian crop top and suspenders, they are important.
Honestly this combination even makes sense, as as a maid she'd need to carry a lot of small stuff around so cargo pockets come in handy.

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4tsuno said:

Not to shit on this picture or artist specifically but sometimes I don't get how moderators don't approve certain pictures that apparently have nothing wrong and don't specify any particular reason but this for example obviously has unrealistic reflection and the mirror itself is non-euclidean

I sort of agree/understand your point. Also, just to clarify; this wasn't approved by anyone. Tremolo measure has unres which means his uploads don't go through the queue and are "approved" automatically.

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Not to shit on this picture or artist specifically but sometimes I don't get how moderators don't approve certain pictures that apparently have nothing wrong and don't specify any particular reason but this for example obviously has unrealistic reflection and the mirror itself is non-euclidean

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